<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Daily Digital Demon Dungeon Devlog - itch.io</title><link>https://okayline.itch.io/4dungeon</link><description>80-column ASCII shared-dungeon crawler. One door a day. The moon is real.</description><item><guid>https://okayline.itch.io/4dungeon/devlog/1709130/v110</guid><title>v1.10!!</title><link>https://okayline.itch.io/4dungeon/devlog/1709130/v110</link><pubDate>Thu, 15 Oct 2026 17:17:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Guys this is a MAJOR UPDATE!!! just kidding. This was mostly a small-fixes update. Refined a bunch of stuff, cleaned up some old things, and basically did housekeeping. Some dialogue trees we made a w...</p>]]></description></item><item><guid>https://okayline.itch.io/4dungeon/devlog/1708258/this-dungeon-has-aura-and-vibes</guid><title>this dungeon has AURA and VIBES!!</title><link>https://okayline.itch.io/4dungeon/devlog/1708258/this-dungeon-has-aura-and-vibes</link><pubDate>Thu, 15 Oct 2026 05:50:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The problem: items feel boring, unimpactful and have no meaning. I literally put in a WHOLE trading/exchange mechanic into my roguelike dungeon-crawler (why??) without thinking about the deeper reason...</p>]]></description></item><item><guid>https://okayline.itch.io/4dungeon/devlog/1703153/v102</guid><title>v1.02!</title><link>https://okayline.itch.io/4dungeon/devlog/1703153/v102</link><pubDate>Mon, 12 Oct 2026 03:53:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Does this count as a &quot;Major Update or Launch&quot; or just &quot;General Update&quot;? For this solo dev, every single small commit is a &quot;Major Update or Launch&quot;!! lol Well we made it past v1.00 all the way to v1.02...</p>]]></description></item><item><guid>https://okayline.itch.io/4dungeon/devlog/1702953/first-real-post</guid><title>First REAL post</title><link>https://okayline.itch.io/4dungeon/devlog/1702953/first-real-post</link><pubDate>Mon, 12 Oct 2026 00:19:39 GMT</pubDate><category>devlog</category><description><![CDATA[<p>OK, hello itch.io! Here is the first REAL devlog. We did some micro-iterations just for UI stuff here at the end. Inching closer and closer to v1.00 but stopped juuust before. So just BEFORE v1.00, th...</p>]]></description></item><item><guid>https://okayline.itch.io/4dungeon/devlog/1702762/its-up-first-post-</guid><title>It&#039;s up, First Post !</title><link>https://okayline.itch.io/4dungeon/devlog/1702762/its-up-first-post-</link><pubDate>Sun, 11 Oct 2026 21:25:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello itch.io :) The original goal was to share this game when it got to v1.00. What you are seeing is v0.95, so pretty close! This game is probably less than 50% finished right now. The core loop is...</p>]]></description></item></channel></rss>